50/50 revenue?
Hello!
I'm trying out different app building services to find the one that I like best. I plan to offer my app for free, but would like for my revenue from banner/Interstitial ads to be at least a decent amount (at least to cover my fees, etc). Before I commit to any subscription, I would like to give it a trial run for a while. I've heard that Andromo offers a 50/50 split on revenue with a free user, but I don't see any mention of it anywhere on the website. Has this offer been removed?
Thanks!
Comments
So, now we still let you build your first app for free, but you can't use the monetization options without a subscription.
We're looking into another option for the new year where we'd offer an $8 - $12/month subscription for a limited number of apps. Perhaps 5 or maybe even 10. Our standard $25/month plan includes unlimited apps). Does that sound like something you might be interested in?
Does anyone else have any thoughts/comments on whether they'd be interested in such a plan?
Colin @ Andromo
However, as a suggestion to aslwithrobnielson, you could do what I did:
Found out a company which would pay for a simple showcase app. I created it, charged them 180 euros (you can charge 100 dollars if you want) and used that money for andromo yearly subscription+ google play developer account.
When that was done, I had a whole year of free, no charge apps which can generate me a decent income now.
apps that will generate downloads and income. First developers has to learn design and how to market thier
apps. Its way harder to make money with apps, you have to be inventive with your idea's. It's easier to make
money with games as even an average game will get decent downloads.
I think $12 for 5 apps is great idea as long as you don't change the price of anything else.